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### Environment
* LWJGL version: `3.2.1`
* LWJGL build #: `12`
* Java version: `1.8.0_181`
* Platform: `Linux|macOS|Windows`
* Module: `bgfx`
### Description
I wrote a wrapper plugin for…
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https://github.com/bkaradzic/bgfx/blob/master/tools/shaderc/shaderc.cpp#L1262-L1263
```C++
bx::write(writer, BGFX_CHUNK_MAGIC_FSH);
bx::write(writer, inputHash);
```
it should use `bx::writeLE`…
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Writing a fragment shader that reads a msaa depth buffer. Shaderc appears to be translating texelfetch incorrectly, it adds a superfluous argument when a sampler2DMS is passed
`../../../src/rendere…
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Cloned the repository with "git clone https://github.com/PistonDevelopers/conrod.git". Current HEAD commit ID is 0c61e49afba22964a9479c371c7aaca3ab96ca67.
I switched to conrod directory and ran "ca…
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**Describe the bug**
As a follow up to this issue: https://github.com/microsoft/vcpkg/issues/16122, seems that shaderc shared library is no longer built?
**Environment**
- OS: Windows
- Compiler…
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[vcpkg](https://github.com/microsoft/vcpkg) is a C++ library manager for Windows, Linux and macOS written by Microsoft. It supports CMake, meson and many other build systems.
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**Describe the bug**
Oculante fails to render a specific image correctly, this results in a "checkerboard" effect. A lossless copy of the image can be found [here](https://puma.s-ul.eu/dbSy920l).
…
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See [here](https://github.com/vulkano-rs/vulkano/issues/2318#issuecomment-1706042336).
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Running `make osx-release64` fails:
```
(...many lines of successful compile skipped...)
validate_type_unique.cpp
Archiving spirv-opt
==== Building shaderc (release64) ====
Creating ../../osx6…
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In cloning the `https://github.com/google/shaderc-rs` and running `cargo build` on both the `shaderc-sys` and `shaderc-rs` neither work
Resulting in these errors respectively:
#### `shaderc-sys`…