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### Expected behavior
When shooting an Ender Pearl through a Nether Portal and it fires the `EntityRemoveFromWorldEvent` I would assume the EnderPearl to still have an owner as it would when the Ende…
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A handy script for getting a stick on a gamepad to act like a rotator for an object
![](https://media3.giphy.com/media/v1.Y2lkPTc5MGI3NjExcTc3dXNtemdnMDNiaHMyMjJ4MjQ1NG5tZGR3Z3hoajh4eWNkOWNieSZlcD1…
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![image](https://github.com/user-attachments/assets/6205dd66-eea6-4809-99cc-8401cecaf796)
![image](https://github.com/user-attachments/assets/41da335d-1772-408d-95ff-9b4cea3bce65)
请看一下咋回事,谢谢!
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### Describe what you were doing
When the player fires shots (using the spacebar), the game completely freezes.
Video of behavior: https://youtu.be/WU-HccIXYOM
Game Link: https://jiggmin2.com/gam…
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Code a shooter subsystem with two motors which shoots on the push of a button
Set up PID
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- [x] 1: make sure alliance sides works
- [ ] 2: Hood zero sequence + DASHBOARD BUTTON (make it do that every time we shoot) (HOME)
- [x] 3: Shooter pid tolerance
- [x] 4: tune auto align
- [ ] 5:…
a1cd updated
9 months ago
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**This is a very big maintenance project, and a very big task which will be performed after #1, #39 and #95 have been implemented.**
This issue will solve #108.
Right now, the ordering of variou…
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No major changes to the shooter as of now. Implement shooting functionality similar to 2020.