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### Describe the project you are working on
Some examples:
* A game where you shoot down various soft bodies as they grow in size.
* A game where you play as a hero wearing a cape. The cape grows a…
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```
After a soft body has been created, the parent transform of the soft body shape
node can be modified, but the underlying soft body mesh does not change. Thus
soft body's can't be transformed aft…
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```
After a soft body has been created, the parent transform of the soft body shape
node can be modified, but the underlying soft body mesh does not change. Thus
soft body's can't be transformed aft…
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### Something to tackle _after_ v0.4.8 release and OGRE 1.11+ port:
AngelScript is great, but RoR's programming interface needs improvement.
* **Event callbacks are limiting** I dislike event cal…
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"Update – Nov 22, 2011: Starting with Flash Player 11.2 and AIR 3.2, content targeting Flash Player 11 and AIR 3 (i.e., content using SWF version 13 and above) will not support the experimental Alchem…
medec updated
11 years ago
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Google has made an open-sourced extension on Box2d. Gamemaker already has implemented it and I think Godot community will only benefit with this new tool.
**Describe the problem or limitation you a…
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I have a rigid body cube and cloth above it in my scene. Currently, setting the `Shape` parameter in rigid body collision settings to `Convex Hall` and a cloth with a couple of subdivisions I get a cl…
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Certain values for 'val' in `BulletSoftBodyMaterial.setLinearStiffness(val)`, where 'BulletSoftBodyMaterial' belongs to a softbody rope (as retrieved by `BulletSoftBodyNode.getMaterial(0)`) will caus…
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# How would you like the feature to work?
Physically based shader system:
1. Real physical based rendering materials that represent how objects accurately look in real life; e.g. metals, ceramic…
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## Backgroud
- I am making a synthetic tool for robot training, the physics engine is mujoco
https://github.com/user-attachments/assets/b79713ef-c30f-4993-87f4-574750d9c969
- Render engine usi…