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# You probably don't want to change these!
# Only change them if you're using a server with multiple network interfaces
exec permissions.cfg
set serverlogo
# These resources will start by default.…
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It would be nice to convert the textures to something we could modify. Say, when the textures are extracted from the .BINs, save them as PNG (instead of .TIM / .CMP) so they could be upscaled/replaced…
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**This is Part 5, I am splitting issues to reduce loading times and avoid github collapsing messages.**
**Browse all threads and find latest one to post to using the [gallery](https://github.com/oc…
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the crash report is [here](https://pastebin.com/tGKn3PAx)
the main words is
```
"java.lang.NullPointerException: Cannot invoke "net.minecraft.class_1937.method_8320(net.minecraft.class_2338)" be…
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**Describe the bug**
- Hides the UI; no UI element appears when game starts and the vanilla setting option does not fix this issue.
- Use my mod profile.
- Have not been reproduced in other mod pro…
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Crashlog:
Details
---- Minecraft Crash Report ----
// Don't be sad, have a hug!
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**### CORE GAMEPLAY:**
1. Whammy rebalancing:
Whammy damage increases by 10% with each subsequent hit.
When the player hits an enemy with a single weapon, it deals normal damage for th…
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[Screen Mirroring log 2d49d1a1ed48.txt](https://github.com/user-attachments/files/16116434/Screen.Mirroring.log.2d49d1a1ed48.txt)
Hey!
First of I want to thank you for this awesome project, I LOVE…
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the speedometer will show up on screen but thats it. when moving in game you can see them trying to move but its not working or the nurmbers are overlapping to much or somthing im not sure
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I've narrowed down a specific crash where if you attempt to save a blueprint with a fluid teleporter output on which you have selected a fluid to use, the game will crash. The teleporter output saves…