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- [ ] Write implementation in `hlsl_intrinsics.h`
- [ ] Add sema checks for `lit` to `CheckHLSLBuiltinFunctionCall` in `SemaChecking.cpp`
- [ ] Add codegen tests to `clang/test/CodeGenHLSL/builtins/l…
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### Describe the bug
Me and My friend were testing the 3d stages on the Ikemen go 8-19-2024 on my end of the Gaming PC its show the 3d Stages with the characters.
![ikemen003](https://github.co…
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I have 3 feature requests I would like to add:
1. Allow different TApatterns for different light stages. I am requesting this to allow red and blue lights to be mixed in with a TA during stage 2, b…
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When compiling and linking the attached shaders using these commands:
```
glslangValidator -G phong.vert.glsl -o phong.vert.spv
glslangValidator -G phong.frag.glsl -o phong.frag.spv
spirv-link pho…
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This is easy to test, simply add polygonoffset to any material(as you would normally for decal-type materials, before any stages), and dynamic lighting(in any r_dlightmode setting). polygonoffset mate…
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您好,我使用mclight/skydome_lighting下Readme文件中提供的STAGE_2_BEST_CKPT,对waymo数据集进行推理时会触发多个keyError
运行命令如下
``` shell
python mc_to_sky/tools/infer_waymo_batch.py \
-y mc_to_sky/config/stage2/multi_view_avg.y…
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```
Controls how everything looks on-stage
http://pksage.com/rbndocs/index.php?title=RBN2_Camera_And_Lights
This document outlines the MIDI notes & text events for the purpose of creating
the camera…
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```
Controls how everything looks on-stage
http://pksage.com/rbndocs/index.php?title=RBN2_Camera_And_Lights
This document outlines the MIDI notes & text events for the purpose of creating
the camera…
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made by VYV and GrandMa lighting to position source on stage
https://github.com/vyv/psn-cpp
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```
Controls how everything looks on-stage
http://pksage.com/rbndocs/index.php?title=RBN2_Camera_And_Lights
This document outlines the MIDI notes & text events for the purpose of creating
the camera…