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It's not cached and do weird things behind the scenes. It should be moved to a Get method not to cause confusion.
Calling this property each frame can destroy your cpu time.
It's used also in Frie…
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**Describe the bug**
SteamClient.AppId is 0 at launch so
```SteamClient.Init(SteamClient.AppId);``` works in the editor, but seems to fail in a build. Seeing as we have two projects, one is a demo, …
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![image](https://github.com/miki151/keeperrl/assets/111381039/2572fa2f-beae-4b68-8c54-a1b963484faf)
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```
╭─ ~/Downloads/gmpublisher-2.9.0 ▓▒░ ░▒▓ 101 ✘ took 14s at 17:36:52
╰─ …
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https://github.com/Berrysoft/gal/issues/22
这个问题有 API 就能做,倒不是很复杂。
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The error being logged is...
```
[S_API FAIL] SteamAPI_Init() failed; ipcserver init failed .
[S_API] SteamAPI_Init(): SteamAPI_IsSteamRunning() did not locate a running instance of Steam.
[S_API]…
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With the latest release the game doesn't launch at all. Here is the log from launching it on the console:
```
5.1.1-23901901+++UE5+Release-5.1 1008 0
Disabling core dumps.
[S_API] SteamAPI_Init():…
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I was interested in making a new TF2 server after a while of not owning one and I've had quite a lot of problems. I managed to fix all of those problems... except for one. This is the problem I cannot…
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Posting a rant from Special K's recent CHANGELOG because that's all this problem description deserves.
```text
24.9.19
=======
+ Added protection against SteamAPI's internal exceptions being ca…
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Any ideas?
My server keeps crashing after i try to use the "!map de_nuke" or whatever map command, the server goes into the loading screen of the map change, but does not even go that far to show wha…