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### Describe the bug
I cannot get vulkan to work, when I run vkcube-wayland I get:
```
Selected GPU 1: NVIDIA GeForce RTX 3050 Laptop GPU, type: DiscreteGpu
Can't find our preferred formats... Fal…
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Hi, I've just found your whole suite of webview plugins and it's looking really promising.
I'm interested in what would be required for Vulkan support, as our app requires Vulkan.
From there, I'…
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-- X11 --
```
$ LC_ALL=C pacman -Qs '(^libva|^nvidia)'
local/cuda 12.5.0-1
NVIDIA's GPU programming toolkit
local/cuda-tools 12.5.0-1
NVIDIA's GPU programming toolkit (extra tools: nvvp,…
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Thank you for the great repo!
I can see many other are interested in surface code (from parity check matrix).
In the documentation https://pymatching.readthedocs.io/en/stable/toric-code-example.html…
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**Environment:**
You can get some of this info from the text that pops up in the console when you run a pygame program.
- **Operating system**: Linux(Ubuntu)
- **Python version** : 3.12.2
- **…
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@fjrsaracho surfaced an issue reported by the code scanning tool Trivy. This issue is about implementing Trivy to do a scan weekly so we can stay on top of vulns even if code is not being pushed.
…
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### Describe the project you are working on
3D sci-fi game with high-end VFX
### Describe the problem or limitation you are having in your project
I have a mesh with a smooth and a rough material. …
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*Title*: Expose route name in HTTP Lua filter
*Description*:
Today, Lua code can access fields on the [`StreamInfo`](https://github.com/envoyproxy/envoy/blob/main/envoy/stream_info/stream_info.h…
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Some renderer functions attempt to read back a surface's polygons from `tess.verts`. There are 3 possibilities, none of them good:
- The surface uses a static VBO with multidraw. `tess.numVerts` will…
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