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This was a user feedback, but more details would help here.
E.g. I've activated the `textool` plugin which provides this for patches.
Is something like that sufficient, and yes, how would it transla…
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This may be already addressed below but since I cannot seem to find exactly what I'm experiencing, I thought I would put it here. What is happening is this. I will make a mod that has several outfits …
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Using textools, you could go to a specific model and toggle its visibility on a race by race basis.
Is it possible for penumbra to do this too? As it is not exactly a mod but just a slightly modif…
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### Update disclaimer
- [X] Yes, I have checked and my issue is not related to the game updating and plugins not working correctly.
### What did you do?
was trying to repair game files.
### Platfo…
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**Describe the solution you'd like**
A way to modify already created modpacks (and preview them, including what files they include)
Suggestion:
Show the modpack as a file structure where files …
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Implement the Integrity Check button from WPF app onto xlcore.
I had a botched PR for this back when we were monorepo, but the imgui modals weren't working with me, so I couldn't appropriately sho…
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**FIXED : See next post.**
This really is a reoccurring issue and every time, it appears and go randomly, still, it's very bothering, i don't know what's up with it...
Anyways, i load a vfx ( an…
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My game would crash every single time my collections would be applied to the actor.
I have Automatic Redraws disabled and when I use /penumbra redraw I still crash.
Automatic Redraws enabled and the…
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[XivAlexander_20220715_205529_564.log](https://github.com/Soreepeong/XivAlexander/files/9125044/XivAlexander_20220715_205529_564.log)
![Crash Report](https://user-images.githubusercontent.com/1064600…
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TexTools allows to install mods via modpacks however there is only an option to disable all mods at once.
If I have 6 modpacks installed and I want to disable a specific one, right now I have to clic…