-
Godot version: 4.2
**Describe the bug**
Both delayer and cooldown update their internal timer using `get_physics_process_delta_time()` on each tick. However, if you update your tree every 20 frame…
-
Hi, I noticed that the return values of PlayerA::GetTotalTime and PlayerA::GetCurTime change with playback speed.
For example, if current/total time is 10s/30s, and you set speed to 2.0x, then curren…
-
```
Instead of a total CPU time Hermes should report
separately CPU times needed
- for the assembly of coarse mesh problems,
- solution of coarse mesh problems,
- same for the reference problems,
…
-
Recently introduced committees and majorities (see https://github.com/space-meridian/roadmap/issues/59) created an opportunity for building reputation scores at the level of individual checker nodes (…
-
Looking at https://github.com/acts-project/acts/blob/main/Core/include/Acts/Seeding/EstimateTrackParamsFromSeed.hpp#L286 it seems that we do not use a potential time measurement.
Also, the time tha…
-
Spaces with MtF sensors are typically not going to be 24/7 spaces, and we need a way to ensure that we don't have tons of dead data/useless DB entries from when the spaces are closed.
-
### Version
1.11.x (beta)
### Is your feature request related to a problem? Please describe.
Envoy measurements are provided in truncated milliseconds. For example, the value of the `x-envoy-…
guydc updated
4 months ago
-
Hi There,
Is it possible to add the following options:
Type: S_TIME
Variables: V_TIMEMS, V_TIMESEC, V_TIMEMIN and V_TIMEHOUR or something that looks like it
This gives the possibility to di…
-
## To Reproduce
Steps to reproduce the behavior:
```py
import tibber
account = tibber.Account(tibber.DEMO_TOKEN)
home = account.homes[0]
@home.event("live_measurement")
async def print_data…
-
When using `print-timing-info`, the "Run Loop Time" and "Build Time" can add up to a total time larger than the wall clock time.
This is because in [start_simulation](https://github.com/sstsimulat…