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Does not make it day on TShock 4.0.5
You can see it trying though
Tried recompiling, still does not work
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REST will be split out of TShock and provided as a separate plugin.
- [ ] Remove REST from TShock
- [ ] Implement it as a separate plugin as-is
- [ ] Apply proper REST standards - GET/POST/PUT/et…
QuiCM updated
3 years ago
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I wanna run a crossplay server that plays as if I were hosting a vanilla server. To my knowledge vanilla servers don't allow the use of plugins, and I need a crossplay plugin. I just want everybody wh…
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* TShock version: self build 83eb707
* TShock build number (if known): 83eb707
1. Have SSC enable in your server.
2. Mark an item as Favorite.
3. Log out.
4. When you are back, the Favorite isn…
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Mentioned this awhile ago in Discord but it prob got lost or forgotten in the sea of messages. Basically, it would be nice to have a standardized way for plugins to behave and for documentation.
F…
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http://tshock.co/xf/index.php?threads/v1-9-custom-monsters-plugin.381/page-2
vharon talks about blitz type here.
for some reason though if i specify:
blitzdata:30:1:20
it fires like 9 chaos orbs. i…
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When no player is in the server, the plugin won't send any errors in the server console, but when I join on either of the 2 characters I tested, and on both journey and normal mode, the log will be fi…
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I've added some plugins and restarted the server, but the plugins are not being recognized. I've validated that the plugins exist in the host directory, but when I actually exec'd into the container a…
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I was wondering if you could create a plugin that can limit maximum mobs on a TShock server because the current TShock lags like a big sheep when there's 200 monsters, hence it should be limited (poss…
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(Sorry to bother you again)
Reported here: https://tshock.co/xf/index.php?threads/keychangerssc.2528/page-4#post-47250
Tried debugging.
![key_change](https://cloud.githubusercontent.com/assets/16…