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I could be doing this wrong, but I'm trying to paint on the R channel of the RGB and then bake that into a mesh with many submeshes in 2017.1 -- is this broken, or am I doing it wrong?
What are the…
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Would be cool to have away of doing mind maps.
Basic concept is to have a root node or idea, with nodes branch off each other that describes smaller parts of the bigger consecpt. Would also be cool…
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Instead you should implement `IDisposable` and use a class inheriting from `SafeHandle` to represent the native handle. The reasoning for why can be found [here](https://docs.microsoft.com/en-us/dotne…
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Hi,
Thank you for providing this Library. Is there any further documentation available?
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### Description
Creating Simulation Environment of ITRI Campus
Available data for baseline (provided by ITRI)
- Lanelet2 map
- PCD
### Expected Output
The map will be implemented in tw…
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Hi
I want to visualize the 3D outputs in output_shape and output_color folders.
How can I visualize them?
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Hello @atteneder ,
it would be great to get notified whenever an gltf-file is loaded, which has an extras property in one of its node objects. Maybe fire an event when that happens and pass a refer…
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Import the texturing control map from other tools. This will require understanding and writing code for each proprietary format then convert it to [our own](https://terrain3d.readthedocs.io/en/latest/…
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# Open-Source Real-Time Rendering Engines and Libs – Konstantin Khomyakov – Random graphics & game programming notes
Here is a small collection of open source engines and helper libs related to real-…
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First of all, thank you for this wonderful framework, it's a really great and useful project !
I'm working on visualization for ontology design pattern (link below for a reference) and i'm thinking…