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Hi,
I have just tried to transform the plugin into a proper unity package, I'm about to test it further:
https://github.com/melMass/com.sidefx.houdiniengine
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## Description
Is there a way to support getting nugets defined in a unity package?
The idea would be that we have a central package that includes NugetForUnity and other packages would include nu…
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At the moment Chisel has it's dependencies included as git submodules, which could be problematic when other packages depend on the same packages Chisel depends on.
We should create an installer that…
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I get the following error when trying to update any of my unity sensors wirelessly from esphome
```
INFO Reading configuration /config/esphome/unity-b7aa8c.yaml...
Failed config
packages: [sou…
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I am curious how you are enabling the functionality for :UPlay, :UPause, etc in unity.lua. Did you write c# scripts to handle this in Unity?
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## error log | 日志或报错信息
[BABEL] Note: The code generator has deoptimised the styling of undefined as it exceeds the max of 500KB.
UnityEngine.Debug:LogError (object)
PuertsStaticWrap.UnityEngine_Deb…
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**Describe the bug**
==================================================================
[INFO] root: MTPSModule.cpp
[INFO] root: MTPS.Server.vcxproj -> C:\Users\RalphSobremonteL\O3DE\Projec…
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@JesseTG I wanted to double check with you: I'm not sure if I over-complicated things with releasing Entitas to openupm.
Current setup:
I have a couple of C# projects, e.g.:
[Jenny](https://git…
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**System Information**
Please provide the following information about your system:
- Steam Audio version: 4.5.3
- Unity version: Unity 6000.0.23f1
- FMOD Studio version: 4.5.3
- Operating System …
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Hi, I've checked all previous issues related to this; I've tested the below steps from ai2thor works fine, and have set the multiprocessing to False. But I still cannot connect to Unity. I've also tri…