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Hello. Thanks for the nice console. Can you pls implement your repo work with UPM (Unity Package manager) and asmdef files?
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It seems that mraa and upm libraries and not maintained anymore. So you cannot use mraa and upm related Grove modules. FIX THIS BLOODY ISSUE AND DO NOT CLOSE IT AGAIN UNTIL IT IS FIXED.
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#### 描述问题:
app组件中使用nav切换页面的时候不会选中,不会高亮,我是在page的aside里面用nav的,然后点击url可以根据link的to进行刷新,url参数值会变化,页面也可以刷新,但是nav就不会选中
#### 截图或视频:
![nav](https://github.com/baidu/amis/assets/3364612/3bb1594a-1ce9-4…
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I was a bit surprised to find .unitypackages uploaded directly to the repo. Usually the source goes in the repo and the .unitypackages are uploaded to Releases.
In any case - UPM is the modern way…
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According to https://googlefonts.github.io/gf-guide/metrics.html#cjk-vertical-metrics, it is suggested that the OS/2.sTypoAscender is set to 0.88 * font UPM and the OS/2.sTypoDescender is set to -0.12…
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Hi @luis-l,
Thanks for creating the tool. UPM is a better way to deliver features like this to the Unity community. Here's [an article](https://nagachiang.github.io/tutorial-working-with-custom-pac…
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Hi @TheDudeFromCI,
Thanks for creating the tool. UPM is a better way to deliver features like this to the Unity community. Here's [an article](https://nagachiang.github.io/tutorial-working-with-cus…
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Rather than needing to clone this as subrepo into any project that uses it, can we bring it in with the unity package manager as a link to github? That would help it be used much more freely. Even in …
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Please make this a UPM package! 3rd party code doesn't really belong in Assets any more. It just clutters up our repositories with and complicates deployment and installation.
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**Is your feature request related to a problem? Please describe.**
Keeping assets up to date in unity is extremely painful. It pollutes your project file structure. If you upgrade, it doesn't delet…