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MidLevel
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Ruffles
Lightweight and fully managed reliable UDP library.
MIT License
211
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28
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how to use this in unity?
#43
bag7dad
opened
8 months ago
0
Is this part of the Readme as it should be?
#42
furkangkhsn
closed
1 year ago
1
Why I get AckNotification for unreliable channel?
#41
furkangkhsn
opened
1 year ago
0
Deadlock in ReliableSequencedChannel.HandleAck(ArraySegment<byte> payload)
#40
THplusplus
opened
1 year ago
0
Async
#39
Chroma72
opened
1 year ago
0
Connection after network switch
#38
Gasparfx
opened
1 year ago
0
refactor: Simplified logging
#37
gustavopsantos
closed
2 years ago
5
What are my options for encryption?
#36
rybakatchya
opened
2 years ago
0
Add functionality for graceful disconnects with Fragmented channels
#35
cdanek
opened
2 years ago
0
ReliableChannel stops receiving after 65535 packets
#34
neto-kokku
opened
2 years ago
7
Ack packets merging
#33
illumen
closed
2 years ago
0
Issue with iOS sockets resuming after screen is locked
#32
figs999
opened
3 years ago
0
Build against Core 3.1
#31
SpiceyWolf
opened
3 years ago
0
Hashcash should use stronger hash
#30
paulpach
opened
3 years ago
0
Connection.cs Update() method calls CheckConnectionResends() twice
#29
cakeslice
closed
3 years ago
1
New Channel: UnreliableSequenced
#28
cakeslice
opened
3 years ago
2
Calling GetCurrentRtt with invalid clientId throws exception
#27
dbircsak
closed
3 years ago
1
RuffleSocket interface
#26
NullQubit
closed
3 years ago
1
Update README.md
#25
gIsForGravity
closed
4 years ago
2
Flush Network Logic from Main Thread
#24
dungeon2567
opened
4 years ago
2
SendTo sync with main thread
#23
dungeon2567
opened
4 years ago
3
Forward Error Correction
#22
israellot
opened
4 years ago
0
docs: Fixed some spelling mistakes
#21
GuilhermeStrice
closed
4 years ago
2
Simulating latency not working.
#20
ZagButNoZig
closed
4 years ago
2
Upm support
#19
paulpach
opened
4 years ago
2
Rewrite sliding set
#18
TwoTenPvP
closed
4 years ago
1
Remove SlidingWindow collections
#17
TwoTenPvP
closed
4 years ago
1
Replace channel collections with removable FixedLength dictionaries
#16
TwoTenPvP
closed
4 years ago
1
Split channel locks to two distinct send and receive locks
#15
TwoTenPvP
closed
4 years ago
1
feat: Thread isolation
#14
TwoTenPvP
closed
4 years ago
1
Ruffles v7.0.0
#13
TwoTenPvP
closed
4 years ago
1
Ruffles v6.0.0 breaking
#12
TwoTenPvP
closed
4 years ago
1
Ruffles logic loop optimization
#11
TwoTenPvP
closed
4 years ago
1
Reuse channels
#10
TwoTenPvP
closed
4 years ago
1
Failed connections never clean up
#9
TwoTenPvP
closed
4 years ago
1
Leaving Ruffles running for a certain period of time results in disconnects and exceptions
#8
poettlr
closed
4 years ago
1
Stop is now working on a Running socket.
#7
poettlr
closed
4 years ago
1
RufflesSocket.Stop() throws on a running socket
#6
poettlr
closed
4 years ago
0
feat: Added bit-acks
#4
TwoTenPvP
closed
5 years ago
1
feat: Added fragmentation, unconnectedMessages and a hashcash issue
#3
TwoTenPvP
closed
5 years ago
1
Ruffles transport: client can't connect
#2
dosomder
closed
5 years ago
11
Anyone using this in production?
#1
Rjvs
closed
5 years ago
1