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this issue is used to track and outline tasks related to the parallelization of this crate's code. this includes both kernels/algorithms parallelization as well as modifications to the data structure …
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1. Some expressions use `\equiv` instead of `=`
- match either when splitting into LHS/RHS
2. Some quantities have multiple associated symbols (e.g. _I_, **I**)
- match either when identify…
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This issue attempts to outline the design for the polygon and polyline drawing/editing tools and annotators. The motivation here is to figure out how they fit into a workflow for specifying geometries…
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The `programs` folder in the assets is really the OpenGL Shaders. We should rename the directory to be apparent about what it contains.
Revealed by #29 where the `programs` were missing from the ta…
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When fn is abstract, it becomes very inconvenient to write code like this (example from tgls):
```
let vertex_attrib_ipointer =
foreign (* ~stub *) "glVertexAttribIPointer"
(int_as_uint @…
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### What is the bug or the crash?
[The bug is a bit hard to describe but I'll give it a try]
I have polygone shapefile, with about 1500 features, that I got from an Splitting an existing shapefile…
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Hi!
I'm trying to understand how I would do edge partitioning from the C library interface. I'm very happy with the results I get from running the `edge_partitioning` executable, and I would like t…
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Hello,
when calling
```
aseg2
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# GPU Driven Rendering - Vulkan Guide
Practical guide to vulkan graphics programming
[https://www.vkguide.dev/docs/gpudriven](https://www.vkguide.dev/docs/gpudriven)
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The function SCurve::MakeCopySplitAgainst() splits the curves in one shell against all surfaces in the other shell. It does this by finding intersections between PWL points, even for exact curves. If…