-
### Version of OpenTTD
1.9.0 through 12.2, Windows 10.
### Expected result
The lukebox should be playing all instruments in midi files
### Actual result
The jukebox is no longer doing this.
##…
-
### Describe the bug
I can hear the BGM of a soundfont clearly when playing a game. But I cannot hear the BGM if I capture the game to an avi file. This defect does not occur if the BGM is set to A…
-
here a list of cool apps from avlinux distro
Alsamixer (mixer for the Alsa sound server)
Ardour (digital audio workstation)
Audacity (audio recorder and editor)
Avidmux (video editor)
Cinelerra-GG (…
-
I know the original driver doesn t do it. But would it be possible to implement some things like chorus, vibrato rate or reverb type or channel s master volume (maybe filter resonance isn t possible i…
-
Hi,
According to the specification, if you want to encode 16 bits samples, you need the `flags = 0x0C` while it currently sets `flags = 0x04` which is for 15 bits samples.
Reference: https://git…
-
**Summary**
This feature is about turning the swadge into a real MIDI synthesizer! This would mean, at a minimum, being able to use the swadge as a USB MIDI synth, and playing back MIDI files loaded …
-
It seems that .vgm files that are not just Genesis/MD rips from https://project2612.org/ don't 100% play correctly.
Stuff from https://vgmrips.net/ or made with Deflemask won't seem to play right, …
-
The other day I was attempting to use Surge XT’s Wavetable VCO as a LFO. The wavetable loaded was the default “Sine HQ”. As I set the octave to -3 and moved the pitch knob to its minimum, I noticed th…
-
Thanks to @Python-Exoproject for providing the following:
Here's a list of possible games that use AWE32 features that I found on an old Creative Lab website:
- Battle Arena Toshinden (Playmates…
-
different waveforms, retrigger, beat sync