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It would be amazing to have support for
WebXR
https://www.w3.org/TR/webxr/
example WebVR migration process documented here:
https://github.com/immersive-web/webxr/blob/master/webvr-migration.…
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Both tools appear to do the same thing. Explain why A11y Ally is better and different
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Hi,
something pretty weird happened to me when I try to use the Voxel Layer.
To give you an idea, please take a look to this video:
https://vimeo.com/255893590
As you can see, a moving object…
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A way to adjust some of the game's features.
The user should be able to adjust volume here. They should also be able to turn on or off the game's shaders:
- Pixelation
- Chromatic aberration
…
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### Extension
https://raycast.com/raycast/browser-bookmarks
### Description
#### Error:
```
Error: maxObjectCount exceeded
at Re.parseBuffer (/Users/studiomax/.config/raycast/extensions/254a…
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There seems to be a problem with the clearing algorithm of the voxel layer in case of a tilted sensor.
Setup:
Settings was set so that the camera is tilted by 45° pointing to the floor.
The transfor…
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Create me another game similar to the existing for learning german B1. It should have 10 screens with 10 words with the selectors with one of "der," "die," and "das" starting with an empty selection.
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Nowadays, there seem to be lots of multiple-layer lidars on the market. I've noticed there's no datatype that would represent them as laserscans (of course, you can transform them into pointclouds rig…
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Hello.
Mil-std-2525 tactical graphics rendering library requres map scale to render tactical symbols with proper level of details.
Map scale in worldwind can be approximately calculated using th…
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Can we organize the material differently so that it looks more like the magnetics section. This way each section would have a same "look and feel". I have made some suggestions at the end of the doc…