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firespreadrate : Defines the speed at which the fire spreads
Currently when the fire is set to spread under a rough percentage. it spreads almost instantly.
It would be cool if the fire spread …
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There has been some discussion on removing the compile time argument `USE_EB` and instead always support inclusion of embedded boundaries. The open question before that can be done is whether there is…
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We have some code broken by the update to tidyr 1.3.0 and I don't see the issue mentioned in NEWS so I'm not sure if it's intentional.
I can re-use the example from `?spread` to demonstrate:
```…
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**Issue by [Savacken](https://github.com/Savacken)**
_Wednesday Feb 17, 2021 at 19:20 GMT_
_Originally opened as https://github.com/adobe/brackets/issues/15321_
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### Prerequisites
* [x] Can …
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I'm checking old "todo lists" from the forum against z_oacmp1v4_beta-220322.pk3.
OACMPDM7: The lower part of the map ("under the map") is _really_ dark. Fortunately, one does not go a lot there. Ma…
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The weapons system requires a small rewrite to be as reliable, modular, and easy to use as possible moving forward.
This won't neccessairly be much of a _rework_, as the system only consists of bare …
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This is a place holder for creating a module from the strong_type source.
Some initial thoughts
This should probably be done following the same model as the MSVC standard library. This is on the…
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I'm a little new to GDScript and I like the Template so far. I like it so much that I want to adapt the shooting logic to enemies.
Right now, I'm trying to adapt the RigidBody projectile logic to …
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In the current implementation of the `join` verbs, any grouping needs to be removed in order for the join to function correctly. In the existing code (not yet merged), it's done automatically, and the…
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Hello, is there a way to "unsimplify" a type so that it is not spread during some intellisense suggestions? For example
```ts
type MyType = {
a: boolean,
b: string,
c: string,
...
z: …