-
ZDoom:
OS: Windows NT (NT 10.0) Build 19045
M_LoadDefaults: Load system defaults.
Using program directory for storage
Can't find 'GAMEMAPS.WL3'
Can't find 'GAMEMAPS.SOD'
Can't find 'GAMEMA…
-
Being able to build and run mainline Zandronum on ARM would be great - as far as I can tell, audio is the only barrier to that?
-
zandronum 3.2's latest alpha build has added extra botscript functions which could potentially make this tool more useful, however this is an issue:
![image](https://user-images.githubusercontent.com…
-
From my To Do List
-
**Describe the bug**
Fog effects that you see in other ZDoom based ports like Zandronum and GZDoom that affect the space between the floor and the ceiling do not appear in Odamex using either scripts…
-
I have talked to Torr about botc, he seemed happy about this and asked the following:
> Quick question: Should it be possible to exactly recreate the compiled bot scripts from zandronum.pk3 with debo…
ghost updated
4 years ago
-
I'm trying to play megaman 8 bit deathmatch with this client. I can get it to build but theres no audio. When I try again with FMOD like on the Zandronum wiki, I get a segfault doing the build. I u…
-
Hello!)
i am install native linux ut99 using this guide
https://gist.github.com/soifou/e863b978d1f01e33691b
Natively Linux version working good.
But i want patch game. After patching
OldUnr…
-
Hello, I used a previous version to get the shim working remotely over exagear, now I wanted to update the files with the new source that has been worked on. My program now fails to run with the updat…
-
Using Q-Zandronum 1.4.11 - 2023-11-26 18:04:04 -0500 - SDL version
(from the latest release here on GitHub.)
When I try to put the game in fullscreen, it takes both monitors as part of the screen …