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# 🐞 feature request
When you use the filament load/unload feature, the position it moves to is at the very front of the printer.
This area is not covered well by the lights in the printer.
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in the area that is map to objects, map to group, map to stage, add a forth option that would mask, this would take that macro effect or image or whatever and apply it as a mask to downstream macros.
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arw01 updated
5 years ago
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This will be an evolving list of features that admins should have, perferrably with permissions as a sidenote or something. Examples include the ability to break any single light, break all lights in …
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### Godot version
v4.0.2.stable.official [7a0977ce2]
### System information
Linux Ubuntu 22.04 with Unity desktop
### Issue description
This happens on both Godot 3 and Godot 4 with nuances due t…
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**Is your feature request related to a problem? Please describe.**
It's not unusual to get a miss in a series of "swiped" taps, or at the starting tap of the tap - slide combination. When this happen…
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Yeah, it might be a Mitsuba question.
I took scenes/classroom/scene.xml and added the following:
```
```
There didn't seem…
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I was playing around with dynamic shadows and i saw that there seems to be no way to make a light source that isn't the sun have dynamic shadows from it. I don't know if there is a way to make artific…
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Lights not stop after broke them
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(WEB REPORT BY: inorien REMOTE: 206.221.180.138:7777)
# Revision
66e3f972de6fbe5ceaffb551813b6475dd665db6
# Description
Radiation belt event started but only some rooms became lit up (flashing …
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**Describe the bug**
I have a big room "Wohnzimmer" that includes living area, eating area and kitchen area. All devices have been added as expected. Now I added a new room "Küche" and added the li…