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Hi,
Running Ubuntu 19.04 with Budgie - running ludo from the cli throws the following error:
```
GLFW: An uncaught error has occurred: InvalidValue: Invalid button in gamepad mapping 050000005e…
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# Issue
Gamepad buttons always execute to functions: one function I defined and one function that I haven't defined but that is always the same for a given button.
This happens with both a DualShock…
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### Describe the bug
When controllers state (attached/detached) is changing, games tend to lose gamepad input completely, but not steam (mouse or "FPS" mode still works in game). Also, this happens…
mvasl updated
2 months ago
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I have a problem with my fake Nintendo Switch controller.
version 0.53 just installed and first synchronization of the controller works perfectly, when I turn off the console and connect the co…
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I've been trying to figure out why the game controller exit key is not working in EmulationStatus, and I found the following entry in the `evdev-exit` service:
I'm running this on a Vero V
```
…
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All of the gamepads in AntiMicroX show wrong number of buttons.
![](https://user-images.githubusercontent.com/889881/144520351-da1e2b02-b997-4ebe-8371-6d6e9b6e8615.png)
This is caused by hardc…
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### Describe the bug
On an android 14 device using a USB C gamepad (Razer Kishi Ultra) haptics do not work.
I have tried both with and without xinput mode, with the xbox 360 moonlight driver and wit…
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Selecting Game Port 0 to be Game Pad by Host Game Controller 0, or Game Pad by Host Game Controller (Analog) 0 does not work with connected controller, no commands go through the the game despite the …
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So I've been using OpenEmu all this year and it was working just fine but as soon as I installed the OSX Sequoia, it can no longer start the app. Is anyone else having this same problem?
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## **Version/Build:** information (checked for all listed platforms):
- **Haxe version:** 4.3.4 (all haxe builds were made with the -debug flag)
- **Flixel version:** 5.8.0
- **OpenFL version:** 9.…