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**Operating system or device - Godot version:**
Windows 10, godot3.0alpha1
**Issue description:**
I made a kinematicbody2D and a tilemap, moving the kinematic body around worked as normal however…
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Godot 3 Beta 1 on Ubuntu 17.10.
I created a new folder using the "FilesSystem" pane. Then I selected 2 files (one .gd and one .tscn), and selected "Move to" on the context menu, selected the destin…
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**Godot version:**
Godot 3.0.2
**OS/device including version:**
MacOS 10.13.2
Radeon Pro 455 2 GB
**Issue description:**
Any object that's moved with physic lag every second and in the same …
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Godot 3.0.2 - Windows
Hi there,
I have issues with navmesh :
* Navmesh pathfinding sometimes calculates a long path while a shortest is available.
You can test an exemple moving a ball with…
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I like to suggest this improvements:
## 1) suggestion
**add_point(float offset, Color color)**
- should replace the color on same offset and order point on offset
Example 1:
```
var _colorR…
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**Describe the project you are working on:**
A game project which uses gRPC client-server communication
**Describe the problem or limitation you are having in your project:**
I'm unable to us…
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**Godot version:**
3.0.2 as well as 3.0.3 rc3 and current master
**OS/device including version:**
Win10 960m, 760, 780ti
**Issue description:**
I have been noticing jitter problems fo…
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Having 36 fps (release export & editor closed) on GTX 750 (cpu i3-6100) Ti is some-have disappointing. I guess Godot isn't really the fastest runner in town :/
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**Godot version:*3.2*
**OS/device including version:*window764*
**Issue description:*b'cc1plus.exe: error: unrecognized command line option "-Werror=return-type"\r\n
cc1plus.exe: error: unrecog…
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**Godot version:**
3.2 Beta4
**OS/device including version:**
WIN
**Issue description:**
Now the keyboard shortcuts for 3D view have changed, it tells that we all should use a Full-key keyboa…