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I'm sorry to bother,but I have a question about 3dtiles vector data(*.vctr),I found the float32 precision is not enouth by using the following test data.
the right rendering effects is a smooth arc l…
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您好,使用您提供的方法,转出gltf2.0的extensions为KHR_techniques_webgl,只能供cesium使用,请问能否支持three.js的gltfloader,比如下列之一:
KHR_draco_mesh_compression
KHR_materials_pbrSpecularGlossiness
KHR_materials_unlit
KHR_mesh_quan…
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![image](https://user-images.githubusercontent.com/538812/134301669-8c36d4b3-e10e-4e50-b415-459b604e3cc1.png)
live demo: https://bertt.github.io/cesium_3dtiles_samples/samples/instanced/traffic_lig…
bertt updated
3 years ago
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*Continuing from https://github.com/CesiumGS/3d-tiles/pull/530/files#r739733458, comment from @lilleyse copied below:*
***
Enums, classes, and properties should each have an `id` property so tha…
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There are currently three examples for implicit tiling data sets. One of them is https://github.com/CesiumGS/3d-tiles/tree/3d-tiles-next/extensions/3DTILES_implicit_tiling/examples/sparseOctree
Th…
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Hello developers
I found a memory leak from loading big 3Dtiles Object(oblique photography) about 160GB.
first I use code below to add tiles to scene
**let tiles = new Cesium.Cesium3DTileset({
…
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Specifically pnts, i3dm, and cmpt. We should track the development of the newer glTF-centric 3D Tiles spec, but we also should support these older tile payload types.
kring updated
3 years ago
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There is a logo pack for 3D Tiles Next by the talented @argallegos: [3D-Tiles-Next-Logo.zip](https://github.com/CesiumGS/3d-tiles/files/7534346/3D-Tiles-Next-Logo.zip)
I'd like to make these avail…
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Suggested on the forum: http://cesiumjs.org/forum.html#!msg/cesium-dev/tCCooBxpZFU/GDnHYsu_AwAJ
Bundling the batch table with the tile is often convenient, but isn't as suitable when batch table prop…
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When i use the `clampToGround` mode the polygon stroke isn't drawn anymore. I reproduced this behavior in chrome and firefox. This behavior is also visible when using the `clampToGround` mode on the […