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**Describe the bug**
After updating boost to version 1.86 vcmi stop compiling
**Compile logs**
```
/data/linux/bb/vcmi/src/vcmi-1.5.7/client/CVideoHandler.cpp:442:3: warning: 'avcodec_close' i…
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使用setState(() {});发现StickyContainerWidget的child部件里面的text部件内容变量不变化,得在StickyHeader随意滑动后才变化,就很奇怪,麻烦看下这个问题
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Ticket #199068
Feature Type: feat_change_ide
Description: Currently, even though configurations can have a parent / child relationship within the configuration editor, it seems that is as far as that …
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**Homebride v2.0.0 beta 21
Plugin v0.2.2**
Runs without error on Homebridge v1.8.4
**Error:**
[9/18/2024, 3:17:06 PM] [Sonne] Child bridge starting (pid 550)...
[9/18/2024, 3:17:06 PM] Regi…
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### Describe the problem that you experienced
I tried to use `projectableNodes` from `createComponent` and I didn't find in the documentation an explanation for the different possible scenarios.
…
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### Search first
- [X] I searched and no similar issues were found
### Description
I have a change set that should add a column if it does not exist. If the column already exist it should be marked…
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Hi,
I have a humanoid entity in my application and I am modelling the collision for it using an RP3D sphere, and I am happy with how it feels to move around.
However, the humanoid has a shape of…
ghost updated
3 months ago
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### Tested versions
- Reproducible in 4.3.stable
- Not Reproducible in 4.2.2.stable
### System information
Godot v4.3.stable
### Issue description
When adding a child inside _draw(), i…
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**Describe the bug**
On world fini, component entity gets destroyed before row instances of the component itself.
I was only able to reproduce it when the component is added to a child entity.
…
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### The problem
For certain projects I have (ember.js) the "Hang On..." keeps getting stuck. When pushing and getting the latest status. The twirling indicator churns eternally.
The log file shows…