-
```
What steps will reproduce the problem?
1. Build the Visual Studio solution Debug | x64
2. Run client_tests.exe
What is the expected output? What do you see instead?
Tests should pass. 5 fail
[ F…
-
```
What steps will reproduce the problem?
1. Build the Visual Studio solution Debug | x64
2. Run client_tests.exe
What is the expected output? What do you see instead?
Tests should pass. 5 fail
[ F…
-
```
What steps will reproduce the problem?
1. Build the Visual Studio solution Debug | x64
2. Run client_tests.exe
What is the expected output? What do you see instead?
Tests should pass. 5 fail
[ F…
-
```
What steps will reproduce the problem?
1. Build the Visual Studio solution Debug | x64
2. Run client_tests.exe
What is the expected output? What do you see instead?
Tests should pass. 5 fail
[ F…
-
```
What steps will reproduce the problem?
1. Build the Visual Studio solution Debug | x64
2. Run client_tests.exe
What is the expected output? What do you see instead?
Tests should pass. 5 fail
[ F…
-
### Describe the bug
As the title suggests custom swirl effects for portals are causing glitchy effects to appear. Only affects DirectX 11
![image](https://user-images.githubusercontent.com/1807…
-
Hi Benkuper,
Thanks for writing this wonderful plugin, but I could not get it to work with resolume.
It works perfectly well with the Spout DX11 demo receiver.
Maybe a hint would be that the Spout Pa…
-
box64 wine64 ~/.steam/steam/steamapps/common/'Stardew Valley'/'Stardew Valley.exe'
Dynarec for ARM64, with extension: ASIMD AES CRC32 PMULL ATOMICS SHA1 SHA2 PageSize:4096 Running on ARMv8 Processor …
-
Stellaris and Moo2 will not even start: No Launcher nothing just momentarily says running and then stops
KOTR II plays but no sound.
Ubuntu 21_10, 5.11..0 Kernel
RAM: 128Gb
I9 10 core
Nvidia …
-
So when I ran Ruffle on Windows, the player is upside down. Could you fix that?