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I am successfully using openconnect-sso on Debian stable (10/buster) on multiple computers doing SSO. However, on Debian testing when I'm trying to connect the web browser window opens up but is empty…
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## Description of bug / unexpected behavior
At the end of the motion animation, the dot, which represents the target of the move_camera operation, is not in the center of the image.
## Expecte…
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if a camera is situated in point **e**, we want to render in the frame (**e**, x',y',z') and not (c, x',y',z') as stated here:
https://github.com/ssloy/tinyrenderer/wiki/Lesson-5-Moving-the-camera#le…
paroj updated
2 years ago
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This program will never finish, and takes increasing amounts of memory:
```fsharp
open System
open FSharp.Data
let content =
"""
Steve Jobs
steve@apple.com
Education:
- Mast…
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There have been some discussions lately around an updated glTF material model to support additional capabilities. Please consider this a requirements gathering exercise to understand what kind of capa…
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i have been thinking about how to best project a 3D scene onto 2 dimensions - i.e. what would be the most convenient way to parametrize such a projection with parameters that are useful in an audio co…
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I've copied the code from the repo commit d71bd15.
I've tried both versions 4.6.4 and 5.0.0-pre.6.
I've modified Program.cs like this:
```
--- a/Program.cs
+++ b/Program.cs
@@ -12,6 +12,7 @@…
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# Introduction
There are many coordinate systems in native graphics APIs and WebGL. And the coordinate systems may differ in some aspects. For example, the direction of +y axis may be up or down. And…
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I have compared the _icc-profile=_ setting of **mpv** to Apple’s native **QuickTime Player X** on OS X 10.9.1 and found that the resulting colors are basically correct, but the image is too dark.
The…
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OpenGL Mathematics (glm) provides a fairly simple but extensive interface in C++ for the kind of math used in GLSL.
Adding this library may provide glm::vec replacements for vectors in the namespac…