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A component/entity system is an interesting approach to constructing game objects for a MUD, let's imagine the json format for such entities.
``` json
{"object": {"uid": 2},
"named": {"name":"rat" "…
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From @bretm in https://github.com/bobtfish/puppet-ethtool/issues/8
But if I change both the speed and duplex, it takes two puppet runs to apply both:
```
[root@havelock ~]# ethtool -s eth1 speed 10 …
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I'm trying to convert .m4a files to wav.
`audiofile = AudioSegment.from_file(filename)`
It works perfectly for 16-bits files (s16p according to ffmpeg) but for 32-bits files (s32p according to ffmp…
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The file produced when I use:
`sound.export("mashup.mp3", format="mp3)"`
is unplayable. Here is the output from `$ avplay`
```
avplay mashup.mp3
avplay version 0.8.3-4:0.8.3-0ubuntu0.12.04.1, Copy…
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Something like
## Nameserver
- install bind9 host dnsutils
- /var/lib/bind/zone.discworld
```
$ORIGIN .
$TTL 28800 ; 8 hours
```
has no linebreaks in the code lines and is not dra…
Slesa updated
10 years ago
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Haven't yet dug into this very much, and am testing local fix for Issue #7 ...
> Info: Applying configuration version '1403695136'
> Notice: /Stage[main]/Discworld::Ethtool::Havelock/Ethtool[eth0]/sp…
bretm updated
10 years ago
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```
Main paragraph [^foot].
[^foot]: Footnotes are nice [^toe].
[^toe]: But sometimes one isn't enough.
Next paragraph.
```
The first footnote's link in the first paragraph is rendered just fine, …
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Do we start from scratch or not?
My vote is from scratch, using c# for the engine and a scripting language for the world and gameplay.
If you're suggesting an existing engine, please tell us a littl…
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**Migrated issue, originally created by Anonymous**
Using python2.5 and sqlalchemy 0.3.3 I stumbled across the following bug:
bene@discworld:~/bugsqlalchemy$ python2.5 bug.py
demonstratin…
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**Issue created by Anonymous**
----------------------------------------
Using python2.5 and sqlalchemy 0.3.3 I stumbled across the following bug:
bene@discworld:~/bugsqlalchemy$ python2.5 bug.…