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Its in the title, the game will crash when it completes a powerup cycle and tries to pick a new one
**To Reproduce**
Steps to reproduce the behavior:
1. load up any map
2. play through the game …
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https://sourceforge.net/p/fteqw/tickets/122/
fhomolka wrote on 2022-02-19:
Fight Ranger in Q3DM1 using Skirmish mode and you'll experience a crash right away when shooting a rocket.
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https://sourceforge.net/p/fteqw/tickets/120/
illwieckz wrote on 2022-02-14:
Building iqm tool as `iqmtool` with legacy Makefile like CMake does, see attached patch.
**1 Attachments**
[2022…
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https://sourceforge.net/p/fteqw/tickets/31/
eadmaster wrote on 2016-07-29:
[This old wiki page](http://fte.triptohell.info/wiki/index.php?title=Quake3&action=edit) says i need a "botlib.dll" fil…
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https://sourceforge.net/p/fteqw/tickets/101/
mns33 wrote on 2021-03-19:
The console menu doesn't seem to appear properly when you're sitting at the menu screen, whenever I press tilde it doesn't…
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**Describe the bug**
_A clear and concise description of what the bug is._
During a Revive if the Downed Player leaves the Revive is unable to complete therefore locking you into the Revive until …
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https://sourceforge.net/p/fteqw/tickets/87/
paril101 wrote on 2020-07-08:
```
```#define itoe(e) ((entity)(__variant)(e))
#define nextent(e) itoe((e).s.number + 1)
....
from = nextent(from…
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https://sourceforge.net/p/fteqw/tickets/6/
mushis wrote on 2015-06-23:
hud_gameclock is wrong on demos, spectator, playing.
Also on scoreboard, player's connection time is wrong, often is way…
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https://sourceforge.net/p/fteqw/tickets/57/
kasymovga wrote on 2019-06-09:
stringwidth without extra argument return wrong value (multiplited to 8 times) because of wrong default font size.
Thi…
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https://sourceforge.net/p/fteqw/tickets/58/
lordinsidious wrote on 2019-06-20:
Framerate skips or jerks around for a while before going back to normal. Demo playback works fine in the quakespasm…