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Notify when the player is in check or in check mate.
According to : http://www.irminsul.org/arc/002sg.html
If the King has a clear approach to any edge square, the Blue player announces, "Raichi," o…
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Currently, blocking does not distinguish the difference between high and low attacks which makes all HARs invincible simply by holding the back key.
A low block may block all standing moves, crouchin…
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Creature with those two enchantments can still be blocked, however I presume it becomes unblockable.
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Not a bug per se but leads to errors in game:
Right now when a runner has Compromised Employee in play and a corp tries to rez TMI events happen in this order:
1) Corp double clicks TMI, it is flipp…
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this charm currently is the same as it was pre 2.5.
it needs its cost changed to: 4m (+6m)
it needs keyword: Holy, removed
it needs it's description updated to reflect the current version of the c…
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1) Finish frame data for all the characters
2) Calculate possible punishments when "Normal Blocked", "Instant Blocked" and "Instant Barrier Blocked".
3) Check about in air frame data....
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Gravecrawler could block creatures with and without flying.
http://www.slightlymagic.net/forum/viewtopic.php?f=70&t=7850&p=96541#p96541
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First off -- I love what you've done with Socky. Excellent work!
Is it possible to create synchronous callbacks for my Rails app from Socky? Whenever the Socky gem receives a message, I want to proce…
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## updated
Screencast of Mutaprophylaxis being blocked by a common ad blocker.
http://screenr.com/pj0
Screencast of Mutaprophylaxis ESE being bypassed by JavaScript + Greasemonkey.
http://screenr.co…