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**Godot version:** 3.2 current branch
**OS/device including version:** Windows 10 Pro 64 bits
**Issue description:** When trying to compile Godot 3.2 current branch from source, using the docume…
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`make: *** No rule to make target '../Core/AviRecorder.o', needed by 'mesen-s_libretro.so'. Stop.`
Full build log
```
buildbot job started at: Sat Feb 8 13:46:02 PST 2020
buildbot job: r…
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![Figure 4](https://drafts.csswg.org/css-images-3/images/pixel-art-small.png)
Figure 4 in [Example 27](https://drafts.csswg.org/css-images-3/#example-9bb15a38) seems to be a downscale of figure 8, and…
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Hi, chriz2600:
I think there is a problem in v3.0.0 HQ2x implementation. The HQ2x pass seems applied after the scanline effect pass. So the effect is not correct if HQ2x and scanline are both enabl…
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Are you seeing any issues with Tough Turf (set 1, US, 8751 317-0099) (ROM name tturfu). When running the latest version of FBNeo on a Pi the game locks up. The game loads fine, I am able to insert qua…
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I can't build glslang shaders on Debian Buster despite having `glslang-dev` library on my system. Here's a build log:
```
$ meson build --buildtype=release --strip
The Meson build system
Version…
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[Enhancement]
Video filters like hq2x, hq3x, and 2xSaI would be nice when the resolution is larger, so it wouldn't look quite as pixelated.
Great job on everything else so far!
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im sure this is gonna be closed anyways without proper evaluation but whatever, you guys need better maintainers...
### Please fill out this form:
### Expected behavior
compile done.
### Actua…
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I'm trying to use the hq2x shader from [Armada651/hqx-shader](https://github.com/Armada651/hqx-shader), but I get `ERROR: Missing main() (compileProgram.js:73)`.
Because the vert-frag-stuff (i'm no…
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I'm actually not sure if this is a shader problem or a RetroArch video driver (i.e. Slang shader translation) problem, but here's what's happening:
Using the glcore video driver, `xbr-mlv4-multipas…