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Volumetric Fog shows up in Hammer, but not in-game.
To reproduce the bug. Just add any volumetric lights into your map and compile the map. It will not show up after compile.
In Hammer:
![sbox…
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Short and simple, I just want to know how intense the number of lights used in a ship would be on performance - I don't want to build sections of interior for copy and pasting to realize in the end it…
Xerma updated
2 years ago
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### Is there an existing issue for this?
- [X] I have searched the existing issues and checked the recent builds/commits
### What happened?
Type any promt with [| in it and you get:
Error comple…
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![image](https://user-images.githubusercontent.com/8377727/160222828-c5815610-995d-4c9a-a0e4-098999834c87.png)
I've been able to run this on my own data (slowly, on a 3070) using U^2Net matting and…
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Any thoughts on having altitude adjustments to your fuel ratios?
Maybe add a pressure sensor?
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### Godot version
4.0.alpha15.official (432b25d36)
### System information
Windows 11 Pro (OS Build 22000.918), Vulkan Clustered, i74770k x86_64, GTX 1080 SLI x2 (driver version 516.94)
###…
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Hello,
I have an issue with Omnilights and Spotlights using the current Godot 4.0 build in MacOS. These lights are not rendering inside the editor or in-game. I don't know if it can be related …
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### Describe the feature you'd like to see:
Any plans to support generating local diffusion images locally?
Perhaps it could tie into Automatic1111's API (with it being a dependency to install) af…
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0.9 with new setings is not fixed this old issue...
Just look
GI - off
ceiling light and street light - too less light.
![20200215212830_1](https://user-images.githubusercontent.com/4980243/745932…
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### Describe the Bug
my launcher said it is missing some kind of code
### Reproduction Steps
1.I start it
2.minecraft load page
3.load finish
4.crash before showing up main menu
...
### Expe…