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Hi!
Currently I’m trying to figure out the reasons of FPS drop in my game, so here I got several questions about it.
- I know that GameEngine handles update itself - I never call setState in compon…
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### Version report
Jenkins and plugins versions report:
```
1.0-beta-19
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- What Operating System are you using (both controller, and any agents involved in the problem)?
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I recently started studying Bevy -- notice that I am not a English native speaker, so perhaps I just misunderstand a few points?
For me the most serious issue is at https://bevyengine.org/learn/qui…
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```
plee@sos:~/nonrs/git$ cd ammo.js/
plee@sos:~/nonrs/git/ammo.js$ l
total 60
-rw-r--r-- 1 plee plee 195 2012-02-23 12:24 AUTHORS
drwxr-xr-x 2 plee plee 4096 2012-02-23 12:28 builds
drwxr-xr-x 6 p…
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![Image](https://i.imgur.com/x3tOl9p.jpg)![Image](https://i.imgur.com/UCVcMWj.jpg)
Bullets (and sub-bullets), indentation and spacing are not being picked up as well
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[@jvasileff] As observed in #2371, forward-reference checks can be circumvented. Issues with statement ordering with respect to declarations may exist as well.
This example produces surprising result…
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This is one thing that's been bothering me a lot. Natives generally don't fight or deal with each other, and are generally quite passive. Historically, it was not the case-most early conquests by Euro…
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### Is your feature request related to a problem? Please describe.
I need to have access to a native method for the ListView component. The documentation is very unclear about how I would go about do…
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Sorry, this is very hypothetical, but I'm just wondering whether the "next generation" of Ammo.js could use WebAssembly to compile Bullet (almost) directly to a usable JavaScript module? I'm not exact…
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```
What steps will reproduce the problem?
1. Try to make a subclass of StridingMeshInterface
2. No constructors defined
3.
What is the expected output? What do you see instead?
No possible way to ha…