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conan climbs onto a third-party site and gets an error
Cmake 3.29.0 rc3
Conan 1.63
Existing package recipes:
7zip/19.00
catch2/2.13.7
directx/9.0@storm/prebuilt
fast_float/3.4.0
fmod/2.0…
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Currently both DirectX 11 & 12 compile their internal shaders at runtime. Not only does it increase startup time, but also adds a runtime dependency on d3dcompiler_xx.dll, which I'm not entirely sure …
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- *Related to https://github.com/godotengine/godot-proposals/issues/10242.*
### Describe the project you are working on
The Godot editor :slightly_smiling_face:
### Describe the problem or l…
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My game is not properly rendering as if alot of the textures are transparent or not liking my GPU
i run a HD 5770, with the latest drivers from my amd catalyst center and i am using Windows 10 I7 860…
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```
What steps will reproduce the problem?
1.watch title OR
2.equip a mask OR
3.watch the cut scene when link gets turned into a deku
It should show the scene, but there is only black.(Sound effects …
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```
What steps will reproduce the problem?
1.watch title OR
2.equip a mask OR
3.watch the cut scene when link gets turned into a deku
It should show the scene, but there is only black.(Sound effects …
-
```
What steps will reproduce the problem?
1.watch title OR
2.equip a mask OR
3.watch the cut scene when link gets turned into a deku
It should show the scene, but there is only black.(Sound effects …
-
```
What steps will reproduce the problem?
1.watch title OR
2.equip a mask OR
3.watch the cut scene when link gets turned into a deku
It should show the scene, but there is only black.(Sound effects …
-
```
ESSL3 float-integer conversions (floatBitsToInt, floatBitsToUint,
intBitsToFloat, uintBitsToFloat) are currently not supported by ANGLE.
These are simple to implement on Direct3D with asint, asu…
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```
ESSL3 float-integer conversions (floatBitsToInt, floatBitsToUint,
intBitsToFloat, uintBitsToFloat) are currently not supported by ANGLE.
These are simple to implement on Direct3D with asint, asu…