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To allow GUI settings instead of editing XML config files.
Related #43 #8
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# Describe the bug
Driving up a bridge while being knocked to the floor causes player to fall out of vehicle.
# Steps To Reproduce
1. Find a bridge, spawn any drivable vehicle.
2. Spawn a co…
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Since Valhalla doesn't use the conventional Bi-A* algorithm - as far as I can tell, its a modified version, enhanced if you will - can someone point the basic differences between said algorithms?
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**Describe the bug**
Was traveling at 200mph in my vehicle, hit 4 twice to begin left turn, then s to spin out of control, ended up doing 125mph sideways. Hit 8 to set new speed to 10, then 2 to g…
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- Chapter focuses more on VR than AR, even though AR is more commonplace in society (such as Instagram filters), would like more examples of how AR is in our world today
- Include more AR/VR examples…
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Working on #7398, I discovered SSM device refactoring since v.1.6 has changed simulation results. With the current development version, PET of some left-turning vehicles is 0 and the type is 111 "coll…
m-kro updated
3 years ago
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Not sure if anyone else met the same problem. When I use teb for diff-robot navigation the robot should make a turn then reach the goal point however it didn't turn much enough thus leave a y-axis dev…
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**Describe the bug**
As the summary says, i can drive very slow backwards but getVehicleCurrentGear does return gear 1 instead of 0.
**To Reproduce**
1. Take a slow car, and drive one meter for…
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Hi Yoric,
Is js-ctypes v2 you mentioned in this topic - https://groups.google.com/forum/#!msg/mozilla.dev.extensions/B3H3j6FRVms/k5W7qLwqBwAJ
Is js-js-ctypes repo the v2 that you mentioned above.
I …
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Hi, can you please tell me how to run the game?