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**Your Godot version:**
godot-docs `master` branch (b0ebd8b7c6bf04487b8451df44526dd46669518c)
**Issue description:**
When I build the docs from source, `sphinx-build` generates 307 warnings.
m…
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BPO | [22122](https://bugs.python.org/issue22122)
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Nosy | @terryjreedy, @mark-summerfield, @ethanfurman
*Note: these values reflect the state of the issue at the time it was migrated and mi…
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# Theikos
*Grand tides crashing against towering stone can be heard through the portal.*
![Theikos](https://user-images.githubusercontent.com/44542640/76812497-49e7f780-67b2-11ea-8ab7-98e3547140…
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**Is your feature request related to a problem? Please describe.**
There appears to be no way to invoke an instanced draw call without supplying a transformation matrix _per instance_. This fee…
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- [x] Change Month and Week Number
- [x] focWeekExport 2022-01-19 2022-01-26
- [ ] Summary
- [ ] Hashtags
- [x] Check that comment links work (push weekly dump with channel summaries)
- [x] Check…
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例えば次の合成をします.
`pic1
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Example: https://mila.quebec/en/publications/
It would be nice to reuse the same code as in the Mila website. Not sure if that's 'easily' possible via RTD
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It is a feature request.
I find it nearly impossible to create a gear in solvespace. So I try generate a gear with an online tool (geargenerator.com or paulkaplan.me/Gears/), download SVG, edit it …
tpimh updated
2 years ago
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### Describe the project you are working on
Light Rendering
### Describe the problem or limitation you are having in your project
Shadow maps are hugely inefficient (Rendering several Screens…