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https://sourceforge.net/p/fteqw/tickets/4/
mushis wrote on 2015-06-23:
at the serverbrowser, for qw servers that are on any qtv, it should be possible to spectate via qtv directly. for example p…
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https://sourceforge.net/p/fteqw/tickets/3/
mushis wrote on 2015-07-07:
Best Route stuff should be implemented to the client.
EzQ's documentation for reference: http://ezquake.sourceforge.net/…
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https://sourceforge.net/p/fteqw/tickets/63/
namtsui wrote on 2019-10-01:
On OpenBSD SDL2, I have some keybinding issues. Perhaps similar problems can be found in the MacOS SDL2 build?
quakewo…
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https://sourceforge.net/p/fteqw/tickets/2/
mushis wrote on 2015-06-22:
would be neat to be able to list and preview existing files, such as skins, skyboxes, crosshairs.
So in the left side of…
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https://sourceforge.net/p/fteqw/tickets/139/
@eukara wrote on 2022-03-22:
It's always the same angle, but the sides that are meant to be flipped, are flipped.
So whenever we're doing 'VectorCop…
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https://sourceforge.net/p/fteqw/tickets/105/
illwieckz wrote on 2021-08-09:
It looks like building FTE's iqm variant from Makefile doesn't work anymore:
```
$ svn update
$ cd iqm
$ make -j…
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https://sourceforge.net/p/fteqw/tickets/7/
mushis wrote on 2015-06-24:
2 issues when playing in a fodffa server (dunno if on other ffa it happens):
* see pic http://upload.foppa.dk/files/fte-20…
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https://sourceforge.net/p/fteqw/tickets/17/
theflyingburrito wrote on 2015-09-16:
I'm having some difficulties with the text based submenus of the game. The selection of the menus works very we…
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https://sourceforge.net/p/fteqw/tickets/88/
shanjaq wrote on 2020-07-09:
When compiling a large HexenC project with FTEQCC -H2, the resulting progs shows strange behavior in-game: entities rando…
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https://sourceforge.net/p/fteqw/tickets/132/
illwieckz wrote on 2022-03-06:
This is pure bikeshedding, I just noticed `utils` target still relies on `iqm` target instead of `iqmtool`, since ther…