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**Describe the bug**
What I see is what can only be described as a "blow torch" like image as a ball reflection, super bright light just under and in front of the ball. Tables like Cactus Canyon (VP…
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1: Looking down scopes has them rendering at a much lower resolution than intended, even with MIP bias disabled.
2: Colors are all sorts of incorrect: it's very washed-out.
3: Around the edges of …
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**Problem/Use Case**
Is the input for scenedetect limited to video file paths? Does it support inputting tensors, such as videos read using [decord](https://github.com/dmlc/decord)? Additionally, c…
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I have a Reverb G2, and I'm unable to remove the monitor that appears in LittleBigMouse once Windows Mixed Reality opens.
The monitor does not show in Windows display settings and it's info is eith…
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**Describe the bug**
No input from the controllers is being handled apparently when exporting the DemoScene with the webxr exporter.
**To Reproduce**
Steps to reproduce the behavior:
1. Create V…
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### SPECIFIC ISSUE ENCOUNTERED
As my project is using Google Cardboard with Unity Sentis, my Unity version need to be 2023.2+
However, Google Cardboard can't display the VR mode when in Unity 2023…
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I think these are B50K like the others, but [the BOM](https://github.com/cracked-machine/1URack_8Input_AB_2Output_Mixer/blob/master/docs/1URack_8Input_AB_2Output_Mixer.csv) has them as B5K
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**Describe:**
After enabling the wrist overlay in VRCX, while playing VRChat, the VRAM usage of VRCX continuously increases. Forcefully closing the VRCX software releases the occupied VRAM.
VRCX w…
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### Describe the bug?
Basically when i try to open up the menu and i wanna spawn something or change a setting it would flicker (example: when you jitter your mouse on the edge of something) everytim…
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When I start Unreal Engine 5, the button "VR Preview" in the play mode menu is greyed out.
Steps to reproduce the behavior:
1. Start the VR Template Project in Unreal Engine 5
2. Click on the p…
Bengt updated
1 month ago