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# Versions
What versions of Godot do you want to use this feature in?
Godot 4.2+
# The Feature
When the GUT Panel is closed, the custom shortcuts to run tests (Run All, Run Current Script, etc.)…
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Version 3.5.3 fixes API target requirements for apps published to Google PlayStore. It'll be sweet to get support?
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scons platform=windows
scons: Reading SConscript files ...
Auto-detected 8 CPU cores available for build parallelism. Using 7 cores by default. You can override it with the -j argument.
Found MSVC …
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Type: Bug
i have any godot script c# open in vscode, and if the c# extension is off, "using Godot" and "using System" are highlighted, and you get autofill for godot syntax, otherwise its not worki…
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### Tested versions
4.2.1 stable official
### System information
Windows 10, NVidia GeForce GTX 1650 Ti, apparently OpenGL
### Issue description
When creating a new project, the editor window fre…
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If make a change to a script (e.g. add a comment) and run beautify without first saving, it undoes the changes; unless I move away to another script and back. Obviously Godot is saving it in a tempor…
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### Godot version
4.2 (today's release)
### System information
macOS 10.13.6 on 2017 Macbook Air
### Issue description
When I set the project to the Forward+ renderer, the editor locks up with a …
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i'm not a fan of godot's built in tooltip, it looks too similar to a browser. And we can do better than that i'm sure.
* try use built in method first
So I'm gonna *try* make a custom node extendin…
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### Godot version
4.1
### VS Code version
1.83
### Godot Tools VS Code extension version
1.3.1
### System information
Windows 11
### Problem statement
Spin off from #420 which seems to be fix…
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### Tested versions
4.3.stable
### System information
Apple M3 Pro - macOS Sequoia 15.0 (24A335)
### Issue description
Hello everyone
I'm having this quite annoying but not critical bu…