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what is your env ?
and i am wrong when pybullet.loadURDF(URDF_FILENAME...).
b3Printf: Selected demo: Physics Server
starting thread 0
started MotionThreads thread 0 with threadHandle 00000000000…
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Hi, I kept the same setting and test it with different mocap data. It ended up look like this. Do you know the possible reason?😅
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**Describe the bug**
The animation engine is broken in between versions (see comments below), the poses and animation import / export do not function as expected.
**To Reproduce**
Steps to reprod…
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# Steps to Reproduce
Uploading animations
# Actual Behavior
Before update: uploaded animations fine
After update: doesn't recognize joints i use for reference points and refuses to upload until…
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We need a 3d preview of the motion capture data. In this task we want visualize motion capture data (not yet connected with the backend)
Findings:
FBX files can't be imported at runtime. This is a …
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This is an outstanding job!
**But I want to know how to export the generated action file as a .bvh file?**
Looking forward to your reply!
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你好! 请问有评估指标的代码吗?
223d updated
10 months ago
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### Godot version
4.1.1
### System information
Linux Mint 21
### Issue description
Following the documentation https://docs.godotengine.org/en/latest/contributing/development/compiling/compiling_…
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Hi, thanks for your great work!
But as in your README. It seems that I can only output the mp4 files or obj files. Can we output the skeleton files like bvh formats?
Looking forward to your early re…
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Hey,
First of all, thank you for this impressive library!
I'm having a bit of trouble getting the collider to rotate and my physics object to react to motion!
I'm using your ["Sphere Physic…