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- js 4.10
- WebTileLayer.createSubclass
- code:
let TiandituWMTSLayer = WebTileLayer.createSubclass({
declaredClass: "TiandituWMTSLayer",
getDefaults:func…
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Setting multimesh item from scene does not set lods beyond 0. Also it is not possible to change lod set from scene.
It is quite severe limitation. I guess it would be trivial to check MeshInstance na…
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This is an extension proposal I've been pondering about after my work with [SharpGLTF](https://github.com/vpenades/SharpGLTF), that aims to solve a number of issues in one shot:
- Simplify scene re…
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_From [jbgrayb...@mindspring.com](https://code.google.com/u/106719590578390745654/) on August 22, 2014 11:52:59_
What capability do you want added or improved? I want to improve the display of terms …
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```
Which products are affected?
Google maps and kml
What steps will reproduce the problem?
1.create kml with network link file using regions and LOD for polygon
dataset
2.load root kml into maps.g…
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We have no way to control texture LOD (like 'mat_picmip' console command), all we have now is way to control model's LOD. Of course this functions should have priority over console variables, like Ent…
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```
Which products are affected?
Google maps and kml
What steps will reproduce the problem?
1.create kml with network link file using regions and LOD for polygon
dataset
2.load root kml into maps.g…
-
```
Which products are affected?
Google maps and kml
What steps will reproduce the problem?
1.create kml with network link file using regions and LOD for polygon
dataset
2.load root kml into maps.g…
-
- Setup the lod component based on configured presets
- percent limits per lod level
- Based on name schemes, for example:
- objectname_LOD0, objectname_LOD1, etc
- Neos issues:
-…
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- [x] meshes
- [ ] mesh flags
- [x] positions, normals, tangents
- [x] texture coordinates
- [ ] level of detail (LOD)
- [x] outline meshes
- [x] vertex colors
- [x] skin weights
- [x] morph t…