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ScanMountGoat
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xenoblade_blender
Blender addon for importing Xenoblade models, maps, and animations
MIT License
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en120102 textures not exporting
#61
nanogram
closed
3 days ago
1
xeno2/model/bl/bl000301.wimdo Editing the toon gradient of a duplicated material also edits the original material post-export
#60
tomasadam3
closed
1 week ago
2
update wimdo skinning on export
#59
ScanMountGoat
opened
2 weeks ago
0
fur shell rendering
#58
ScanMountGoat
opened
1 month ago
0
isolate outline from skin weights
#57
ScanMountGoat
closed
1 month ago
0
exclude outline vertex group from weight operations
#56
ScanMountGoat
opened
1 month ago
0
Armature not importing
#55
Ben10dom1
closed
1 month ago
8
Xenoblade 3 Toon Ramps
#54
Arymond
closed
1 month ago
1
DLL Load failed
#53
Aelen-Calysta
closed
1 month ago
3
Request: eye realignment for character swaps
#52
NepposTheNose
opened
1 month ago
3
Clean import/export of Mio's City Outfit causes game freezes
#51
NepposTheNose
closed
2 months ago
15
Messed up custom normals in the new update
#50
M-byte-star
closed
3 months ago
0
Models render as solid color at a distance
#49
YuntianZi
closed
2 months ago
8
Export images
#48
ScanMountGoat
closed
3 months ago
0
validate shape keys on export
#47
ScanMountGoat
opened
3 months ago
3
report warning for vertex groups not in bone name list
#46
ScanMountGoat
closed
3 months ago
0
Report warning if outline mesh generation fails
#45
ScanMountGoat
closed
3 months ago
0
outlines rendered in XB3 become thicker
#44
YuntianZi
closed
3 months ago
5
Imported/Exported face outlines don't render in-game for xeno2/model/bl/bl000301.wimdo and bl130201.wimdo
#43
tomasadam3
closed
4 months ago
1
“ch04002410.wimdo” in XB3 makes the game crash
#42
YuntianZi
closed
4 months ago
2
"skin_toon" shader exports without outline mesh
#41
YuntianZi
closed
4 months ago
3
xeno1/map/ma0301.wismhd exceeds Blender internal limit of 8 UV maps
#40
nanogram
closed
4 months ago
1
monolib/shader textures
#39
ScanMountGoat
closed
2 months ago
0
Material import fails when UI language is not English
#38
YuntianZi
closed
5 months ago
7
material edits don't apply to speff materials
#37
ScanMountGoat
closed
4 months ago
0
Xenoblade3 heroes model
#36
YuntianZi
closed
5 months ago
9
Import Xenoblade X map/ma9990.casmhd
#35
Arymond
opened
5 months ago
3
Improve error messages
#34
ScanMountGoat
closed
5 months ago
0
ambient occlusion for material nodes
#33
ScanMountGoat
closed
5 months ago
0
Add new materials and edit material textures
#32
ScanMountGoat
closed
5 months ago
0
Exclude collection instances rather than hiding
#31
BlockBuilder57
closed
5 months ago
1
Import all lods for map meshes
#30
ScanMountGoat
opened
5 months ago
0
Load props from maps as an asset zoo
#29
BlockBuilder57
closed
5 months ago
1
Option to merge the meshes of map props
#28
BlockBuilder57
closed
5 months ago
5
vertex color for material nodes
#27
ScanMountGoat
closed
5 months ago
0
toon color gradients
#26
ScanMountGoat
closed
1 month ago
3
investigate limit for unique skin weights
#25
ScanMountGoat
closed
4 months ago
0
validate mesh material assignment on export
#24
ScanMountGoat
closed
5 months ago
0
incorrect skeletons for some camdo models
#23
ScanMountGoat
closed
5 months ago
1
UV attributes and scale for material nodes
#22
ScanMountGoat
closed
4 months ago
0
Index materials, images, and texture nodes on import
#21
ScanMountGoat
closed
5 months ago
0
investigate handling of duplicate materials
#20
ScanMountGoat
closed
5 months ago
1
bake axis conversion transform on import
#19
ScanMountGoat
closed
5 months ago
1
process temp mesh to simplify exporting
#18
ScanMountGoat
closed
5 months ago
2
Check UV and color attribute names on export
#17
ScanMountGoat
closed
5 months ago
0
Arrange material node positions
#16
ScanMountGoat
closed
5 months ago
0
Incorrect meshes for base LOD for some models (xeno3/chr/oj/oj02032310)
#15
ScanMountGoat
closed
6 months ago
0
Xenoblade 3 costume export lod rendering issues (ch01021013.wimdo)
#14
ScanMountGoat
closed
5 months ago
1
Import shape key data from animations
#13
ScanMountGoat
opened
6 months ago
0
Collision Mesh Generation
#12
nanogram
opened
6 months ago
1
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