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Hi I've been having recurring crashes in-game, in DoD 1.3, for a few days
Steps to reproduce:
1. enter a an online server
2. play for a while
3. crashes after a few minutes, usually between 10 to …
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Auras are a circular area that you can cast on the ground or on a unit. Any units or pickups that enter the auras radius gain the effect of the aura.
In-game auras can be done with the particle engi…
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This is a refresh of a previous post i made a year ago. link here > https://github.com/Facepunch/garrysmod-requests/issues/1201
These entities i'm requesting are for mapping/improved support in newer…
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A simple physics engine would make it easier to make fancy animations. How
to integrate it with the scenegraph is a bit of a mystery.
CanvasNode#usePhysics, maybe.
Could start with a crap parti…
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At least when using presets, type seems to have no effect.
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**Describe the project you are working on:**
3D Games with a variety of styles. This proposal would be relevant in any project using the particle system
**Describe the problem or limitation you ar…
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Hey, Uberi! tidbit from #ahk IRC.
I was looking to change one of my current GDIP (particles engine) projects over to Canvas-AHK (even though it's 4 years old, it's still newer).
You made this great …
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### Describe the project you are working on
Working on a racing game that requires some fairly complex meshes to be extruded along curves (for racetracks), Currently, CSGPolygon meshes can be gener…
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To reproduce:
- Construct a simple BlindZeus test with one AI, and one engine-on enemy team vehicle on the other side of the map.
- The enemy team vehicle should not render, but if the Zeus Camera p…
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**Is your feature request related to a problem? Please describe.**
Now, I can code a bit, tried other engines that had visual shaders, it was a help for me, I know it's also a weird feature, so, want…