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Mostly I guess this wouldn't be a problem, but if you're trying to debug something it's pretty confusing. I just spent a while looking into a "Got caught looping lots in a rule group" message which on…
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There is a "restart" command but no "undo".
This would be potentially useful for games where you can die.
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![2015-07-20 19 04 15](https://cloud.githubusercontent.com/assets/5587469/8780573/88bda712-2f12-11e5-9116-f0df971752e3.png)
As seen on the screenshot, the engine applies some rules, then figures out a…
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Cute Train is the only game I can think of that actually makes use of the ability to hold down action.
More common is the case where this flag should have be set but hasn't been. (Understandable sinc…
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There's presumably some way to override this browser shortcut?
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Attempting to pair the "cancel" keyword with a "sfx" keyword gives the following error: "The CANCEL command can only appear by itself on the right hand side of the arrow."
Since "cancel" is often use…
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With the object/layer limit removed, compilation time is going to get bigger - and this effects loading times quite a bit for both play.html and exported files. It's had zero optimization so far, so …
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```
title Simple Block Pushing Game
author Stephen Lavelle
homepage www.puzzlescript.net
norepeat_action
========
OBJECTS
========
Background
black
floor .
brown
wall #
grey
SnakeBod *
green
.0…
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If I'm editing a level, then accidentally complete it while the palette isn't open, the game goes to the next level and the wip level is lost.
Suggestion: when a level is completed, print the level…
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I demoed my game to someone on my tablet earlier, and it was an excruciating experience. Swipes ignored, swipes treated as taps. I am pretty sure I can improve this if I can find the time to look into…