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**mapbox-gl-js version**: 2.12.0
**browser**: google chrome Version 109.0.5414.121
### Steps to Trigger Behavior
1. once the maps load certain vectors is being sent via a fetch nonstop…
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Tree models are good for knowing about green environment in the Standard map style.
But the appearance of models are not suitable to our tree models.
We know that model layer is under development bu…
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I think we need a nice library of example catalog items - the easiest way for someone new to Terria to create a map is by copying and then slightly modifying examples (I guess this goes for anything r…
nf-s updated
2 months ago
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Hello!
This feature request might seem as a bit of a word soup, so I'd like to preface that in this context, `WorldSpawn` refers to [this map editor](https://github.com/VeraVisions/worldspawn).
…
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This can be called something different, game.html is just a placeholder name for now.
- [ ] Start Game button to start the game
- [ ] Timer placement
- [ ] Challenge titles
- [ ] Challenge body
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What do we want this to look like?
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Mining makes its debut!
It is still very much work in progress, this update focused mainly on ore spawned while mining.
Features:
- Iron, Gold, Silver and Cobalt ore veins are present on asteroid…
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when i run setup.py
```
$ ./setup.py
./setup.py: line 11: $'\n lithosphere\n ~~~~~~~~~~~\n\n A GPU terrain generator\n\n :copyright: 2010 by Florian Boesch .\n :license: GNU AGPL v3…
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I am attempting to modify [this function](https://github.com/jcjohnson/neural-style/blob/master/neural_style.lua#L241-L253) into a more CSV friendly format for graphing:
```
local function maybe_p…
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Hi,
I am trying to figure out how to use custom shaders with HTerrain to use modern workflows like slope based heightmap blending instead of ancient manual texture brush painting.
I have read t…