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Stopping the propagation of a click event on a instanced mesh, results in the parent node still having that same event triggered.
[Example here](https://codesandbox.io/s/instanced-vertex-colors-for…
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**Godot version:**
v3.1.dev.custom_build 0b7df80eb1b1f6415b397f0ac115da5014b7b8a8
**OS/device including version:**
Windows 10 x64
Intel HD 4000 & GT 820M
**Issue description:**
I'm curre…
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This issue documents proposals for the Firedrake level of Submesh support. Probably supersedes #723 .
In the first instance, this proposal refers to the creation of sub meshes with the same cell di…
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A requested feature is to have a CRD that simplifies the publishing of Kode instances.
Each Kode resource should belong to a single user, and only that user. This could be accomplished in many differ…
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## Bug Report
### Description
Connecting the printer gives error on loading the dashboard. Console and other sections work correctly.
### Steps to Reproduce
1. Connect the printer
2. Enter th…
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Hi authors,
I find that the segments for ScanNet++ val set are different from the official toolkit results. This is an example.
![image](https://github.com/Pointcept/Pointcept/assets/35106336/b7…
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### Description of Issue
Setting up Model Card textures on point instances can cause hdStorm / usdview to hang. See repro steps bellow.
Breaking while it hangs it is looping here : https://githu…
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It is possible to save a texture within .obj files by defining an RGB colour on each vertex.
For instance, a .obj file with a vertex line as follows:
v 136 99 52 0.46 0.4 0.3
means a vertex a…
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Currently 3D objects aren't instanced / cached so duplicating a mesh loads it again over the network.
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Solidify VL volume rendering capabilities building a VL/wxWidget volume rendering viewer:
- GDCM/dat file loading
- Transfer function editing per volume
- Multiple (non intersecting?) volumes
- …