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Currently only SteamVR (and possibly WMR) will provide an inferred hand skeleton through the hand tracking API when controllers are used that will allow a game developer to correctly position the play…
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Sauvegarde d'un atelier de deux jours sur l'utilisation de Unity3D pour la XR avec Git depuis le package manager en tant que game designer, suivie d'un cours sur la façon de pitcher un projet VR pour…
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It would be amazing to have support for
WebXR
https://www.w3.org/TR/webxr/
example WebVR migration process documented here:
https://github.com/immersive-web/webxr/blob/master/webvr-migration.…
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**TL;DR**: If you are interested in pledging money or other support to allow me to buy hardware for development/testing of the overlay, please comment saying how much you're willing to contribute and …
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I went into Silk Brush..seems quite pale? Couldn't get past first bit as right controller wasn't working ( but working fine in other applications including Tiltbrush)
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Lone Echo menu buttons unresponsive with Revive 1.7.0 on Odyssey old and + (but Echo VR works and performance gain is great compared to 1.6.4)
### Description of the issue
Lone Echo will load fr…
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### Minecraft Version
Minecraft 1.18.2
### Iris Version
oculus-mc1.18.2-1.2.5a.jar
### Sodium Version
rubidium-0.5.3a.jar
### Operating System
Windows 11
### What is your GPU?
GTX 1660 Ti
##…
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First of all, let met start by saying THANK YOU for your work on making such an important piece of software and making it cross platform!
As a Linux user, I can't believe VR mixed reality tools have …
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For some reason, the Windows Client is unable to connect to the ESP, as soon as it is found and an attempt to connect is made it loses the connection to the board over BT.
this is the error created …