-
I am trying to run tests on Windows. Running TestSimple gives me this
```
18:40:00: Executing ':TestSimple.main()'...
Starting Gradle Daemon...
Gradle Daemon started in 670 ms
> Task :lwjgui:…
-
Setup:
- **OS:** Windows 10 (22H2 19045.5131)
- **GPU**: RTX 3060 Ti (561.09)
- **Vulkan SDK:** 1.3.296
I'm new to Vulkan so not really sure if this is an issue with ash, mev or my own side.
…
-
After much time has passed, with just "Loading..." on the page.
May be related to [issue 493](https://github.com/Picolab/pico-engine/issues/493).
-
- [ ] GUI for placing them in the interior
- [ ] 2D map of the entire interior space
- [ ] Render the structures of different ARS builds
- [ ] Being able to select them to generate
- [ ] In the GU…
Loqor updated
2 weeks ago
-
I have a integrated GPU and I would really like you to add support for such GPUs https://github.com/travisvroman/kohi/blob/7ac650cc8e79ba9bcaac4305acd18b025b617748/engine/src/renderer/vulkan/vulkan_de…
-
To make customizability and getting started easier for render-engine init, I propose we add the following parameters to `render-engine init`
```python
def init(
pages: Annotated[typing.List[str],…
-
**Branch or Release**
WukongUE4SS 1.2
**Game and Engine Version**
Game: Black Myth: Wukong
Engine Version: 5.0
**Describe the bug**
![a97aac023559b75183f219551214f1cf](https://github.com/…
3DMXM updated
2 months ago
-
Valve Source Engine games from L4D1 onward use a radial technique for rendering fog which looks far better than the planer one method. Radial fog is missing from the Source Engine Blender Collection f…
-
### What happened?
This is subtle, but when a render engine gets cloned and we perform interleave renderings between the two engines, they somehow interfere with each other.
The best understanding…
-
I just came across an incredible project related to Mac gaming: [An open source DirectX to Metal converter named DXMT](https://github.com/3Shain/dxmt). I'd love to see it integrated at some point, tho…