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Traceback (most recent call last):
File "Script\Core\game_init.py", line 49, in init
File "Script\Core\game_init.py", line 41, in run_main_flow
File "Script\Design\start_flow.py", line 17, in…
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### Godot version
v4.1.1.stable.mono.official [bd6af8e0e]
### System information
v4.1.1.stable.mono.official [bd6af8e0e]
### Issue description
I tried to make two menu scenes, where I c…
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**Describe the bug**
When you search in the behaviors list and it results in a filtered list, clicking a behavior to edit it actually edits the first behavior of the unedited list (index 0 from the g…
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Could you please tell me how to generate the colored Predicted disparity, it looks good!
Thanks!
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### What problem are you trying to solve?
We keep doing new projects with an undefined authentication flow to be used across the whole project. We keep reinventing the wheel on each new project we st…
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**Describe the project you are working on:**
I'm working on a project relying on a few addons and a lot of scenes which won't are used as "base classes"
**Describe how this feature / enhancement …
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## Background
I have compiled your program successfully with some report that
```
# build
1. The OSG depends on GCC 7.5 (>4.8), and libraries should be exported to global searching path
2. CUDA…
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##### Description of the problem
We have toJSON api.
As a consistency, I think we should have fromJSON.
It will be powerful for data management.
##### Three.js version
- [x] Dev
##### Brows…
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# Idea
It would be fantastic if we can use a topic base communication the states of the nodes in the project. This will enable outside applications to work with VSM based on its current status.
…