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I'm developing a AR application (using **ARGestureInteractor** in scene) and I'm using the XR Toolkit in version 1.0.0-pre.1 with Unity 2019.4 LTS.
In my use case I need to select an object via a U…
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A/C
- 3D camera works in headset and can see the controllers
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### SPECIFIC ISSUE ENCOUNTERED
Sometimes I have error messages like this:
```
E/native: E1010 15:57:53.289227 25307 aimatter_landmarks_3Dmesh.cc:309] generic::invalid_argument: Graph has err…
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Hi there again! We recently uploaded an app to the app store and we tested in at least 2 different devices (iPhone6 and iPhone 11 Pro)
Then we got the feedback from the review team with these imag…
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I record camera position using ViveCameraRig for replay system. I need disable tracking when I show replay. How can I do this?
My platform is Oculus go.
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At "Importing the tutorial assets" when I try to import Azure Storage for Unity (version 2021.1.16f1), I get the below errors (numbers at beginning added by me):
(1) Multiple precompiled assemblies w…
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Does the SDK provide any means of recording a user input session and replaying it? After testing our app manually for the 1000th time I'm ready to delegate some of the effort to a bot. I remember Leap…
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Hi. My goal was to set up an AR scene that will be used in a native app.
First of all I had trouble building and running the native app after following the article
https://github.com/Unity-Techno…
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My system specs are:
Ubuntu 20.04.2 LTS
Nvidia GTX 1080 using the 460 driver
Unity 2020.3.2f1
Vive Pro Eye
I have installed the plugin as per the instructions from this guide: https://valvesoft…
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Hi,
When I am trying to record the AR Session using ARRecordingManger I get this error DllNotFoundException: arcore_sdk_c
Even though I have properly setup the package.
VERSIONS USED
Unity: 20…