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need graphic inspector to set properties of placed graphics
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Original issue reported on code.google.com by `andrewde...@gmail.com` on 18 Feb 2007 at 9:57
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When I want to use the UI for a hinge or any kind of joints, it works once and
at the second time it fails to load the proporties for that object. Yes I
selected it and opened the UI, but it has…
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What steps will reproduce the problem?
1.Click on object
2.Open UI
3.Works once
What is the expected output? What do you see instead?
Expected: I should be able to edit the object I'm selecting.…
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It would be nice to be able to filter out nodes from the inspector view than an analyst deems uninteresting. Examples include:
- [x] whitelisting/blacklisting some node types (e.g., "just show me p…
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The error appears when you open a project with autoload already added.
```
[JSDebugger][Debug] devtools://devtools/bundled/inspector.html?v8only=true&ws=127.0.0.1:9230/1
ERROR: FATAL: Condition "!(…
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Using PI 0.11.0 to analyze the following `requirements.txt` file
```
-i https://pypi.org/simple
click==6.7
flask==1.0
itsdangerous==0.24
jinja2==2.10.1
markupsafe==1.1
werkzeug==0.15.3
```
…
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**Before submitting a bug**
[x] I updated to the latest version available
[x] I cleared the cache of my browser
**Describe the bug**
When the robot is in "cleaning" state the vacuum card get…
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Hello,
I noticed that if I create a new entity in the inspector and try to save it with the aframe-watcher, the changes are not saved.
If I update an existing entity with the ID, it works correctly.…
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### Tested versions
Godot 4*
### System information
Windows
### Issue description
If rename resource file (tres, res), - this changes not updated name this resource in inspector.
![image](https:…
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## What problem does this address?
Currently, inspector controls are created inside of a block's `Edit` component. This means that any modification to those controls must also be done in each block…